The device-config Element"

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     <device-type>ajax</device-type>
 
     <device-type>ajax</device-type>
 
     <device-class>my.MyAjaxDevice</device-class>
 
     <device-class>my.MyAjaxDevice</device-class>
    <timeout-uri>/my-timeout.zul</timeout-uri>
 
 
     <server-push-class>my.ServerPush</server-push-class>
 
     <server-push-class>my.ServerPush</server-push-class>
 
     <unavailable-message><![CDATA[
 
     <unavailable-message><![CDATA[

Revision as of 02:16, 29 March 2013


The device-config Element



It specifies a device. A device represents a client. Different clients have different implementation. Currently there are two types: ajax and mil. They represent the Web browsers with Ajax, and the mobile device with Mobile Interactive Language[1]. It is used to create an instance returned by the getDevice method of the Desktop intereface.

The allowed child element is device-type , device-class, timeout-uri, and unavailable-message. You might have multiple device-config elements in one zk.xml.

 <device-config>
     <device-type>ajax</device-type>
     <device-class>my.MyAjaxDevice</device-class>
     <server-push-class>my.ServerPush</server-push-class>
     <unavailable-message><![CDATA[
 <p style="color:red">Sorry, JavaScript must be enabled in order for you to use KillApp.</p>
     ]]></unavailable-message>
     <embed><![CDATA[
 <script type="text/javascript">
     AU_progressbar = function (id, msg) {
         Boot_progressbox(id, msg, 0, 0, true, true);
     };
 </script>
     ]]></embed>
 </device-config>


Note: Unlike most other configurations defined in WEB-INF/zk.xml, the definitions defined in device-config are applied to all Web applications sharing the same zk.jar. Refer to the zscript-config element for more information.


Notes

  1. MIL is a ZK markup language used to communicate with the mobile devices.





Last Update : 2013/03/29

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