StateCtx<E,C,IN> |
StateCtx.addMinorRoute(IN input,
E destination,
StateCtx.TransitionListener<IN,C> callback) |
Add a transition for a character with callback.
|
StateCtx<E,C,IN> |
StateCtx.addMinorRoutes(E destination,
StateCtx.TransitionListener<IN,C> callback,
IN... inputs) |
Add multiple transitions for characters with a callback.
|
StateCtx<E,C,IN> |
StateCtx.addMinorTransition(IN input,
E destination,
StateCtx.TransitionListener<IN,C> callback) |
Add a transition for a character with a callback
|
StateCtx<E,C,IN> |
StateCtx.addMinorTransitions(E destination,
StateCtx.TransitionListener<IN,C> callback,
IN... inputs) |
Add multiple transitions for characters with a callback
|
StateCtx<E,C,IN> |
StateCtx.addRoute(C inputClass,
E destination,
StateCtx.TransitionListener<IN,C> callback) |
Add a transition with callback.
|
StateCtx<E,C,IN> |
StateCtx.addRoutes(E destination,
StateCtx.TransitionListener<IN,C> callback,
C... inputClasses) |
Add multiple transitions with a callback.
|
StateCtx<E,C,IN> |
StateCtx.addTransition(C inputClass,
E destination,
StateCtx.TransitionListener<IN,C> callback) |
Add a transition rule with a callback
|
StateCtx<E,C,IN> |
StateCtx.addTransitions(E destination,
StateCtx.TransitionListener<IN,C> callback,
C... inputClasses) |
Add multiple transitions with a callback
|