Camera"

From Documentation
 
(28 intermediate revisions by 4 users not shown)
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*JavaScript API: <javadoc directory="jsdoc">zkmax.med.Camera</javadoc>
 
*JavaScript API: <javadoc directory="jsdoc">zkmax.med.Camera</javadoc>
  
[ ZK EE ]
+
{{ZK EE}}
[ since 8.6.0 ]
+
{{versionSince| 8.6.0}}
  
 
= Employment/Purpose =
 
= Employment/Purpose =
 
The <tt>Camera</tt> component is used to record videos and take snapshots in the browser. Developers can control the camera by <tt>start</tt>, <tt>stop</tt>, <tt>pause</tt>, <tt>resume</tt> and <tt>snapshot</tt>.
 
The <tt>Camera</tt> component is used to record videos and take snapshots in the browser. Developers can control the camera by <tt>start</tt>, <tt>stop</tt>, <tt>pause</tt>, <tt>resume</tt> and <tt>snapshot</tt>.
The Camera component is based on [https://developer.mozilla.org/en-US/docs/Web/API/Navigator/getUserMedia Navigator.getUserMedia()] and [https://developer.mozilla.org/en-US/docs/Web/API/MediaRecorder MediaRecorder], please check browser compatibility before using it.
 
  
Note: due to Chrome's security policy, starting from Chrome 47, getUserMedia() requests are only allowed from secure origins: HTTPS or localhost.
+
= Browser Support =
 +
This component is based on [https://developer.mozilla.org/en-US/docs/Web/API/MediaDevices/getUserMedia#browser_compatibility MediaDevices.getUserMedia()] and [https://developer.mozilla.org/en-US/docs/Web/API/MediaRecorder#browser_compatibility MediaRecorder], please check your browser compatibility via the links before using it.
  
= Example =
+
= Request Permission First =
 
To record or take a snapshot, users should first enable their camera and microphone (as shown below.) If users reject the requests, they cannot use the features of the Camera component.
 
To record or take a snapshot, users should first enable their camera and microphone (as shown below.) If users reject the requests, they cannot use the features of the Camera component.
  
Note that some browsers such as Google Chrome will only accept webcam and microphone access from a trusted (https) source.
+
Note that some browsers such as Google Chrome will only accept webcam and microphone access from a trusted (HTTPS) source.
  
 
[[File:RequestCamera.png]]
 
[[File:RequestCamera.png]]
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   <button onClick="camera.requestCamera()" />
 
   <button onClick="camera.requestCamera()" />
 
</source>
 
</source>
 +
 +
== Working with non-secure development host ==
 +
 +
Chrome will automatically block Camera API requests from non-secure hosts (non https), with the exception of localhost.
 +
If you are developing from localhost, you can still access the camera API even if your page is loaded through http.
 +
 +
If you need to force the camera API to be enabled on a non-localhost development host, you can manually force the host to be treated as a secure host in chrome flags.
 +
IMPORTANT NOTE: This is for development purposes only, and shouldn't be considered as a workaround for actual users, since it requires modifying hidden security settings in Chrome.
 +
 +
To activate this setting, see the [https://www.chromium.org/Home/chromium-security/deprecating-powerful-features-on-insecure-origins/#testing-powerful-features testing powerful features] section in the chromium info page.
 +
 +
step by step:
 +
 +
# open the URL: '''chrome://flags/#unsafely-treat-insecure-origin-as-secure''' from your Chrome
 +
# add the URL of the development platform to treat as secure, including the protocol section (ex. "http://example.com" )
 +
# restart the browser
  
 
= recording =
 
= recording =
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isRecording() can check whether the camera is recording or not.
 
isRecording() can check whether the camera is recording or not.
  
<source language="xml">
+
<source lang="xml">
 
   <camera id="camera" />
 
   <camera id="camera" />
 
   <button onClick="camera.setRecording(true)" />
 
   <button onClick="camera.setRecording(true)" />
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Default: true
 
Default: true
  
<source language="xml">
+
<source lang="xml">
 
   <camera audio="false" />
 
   <camera audio="false" />
 
</source>
 
</source>
  
 
= previewRecord =
 
= previewRecord =
 +
Default: <code>true</code>
 +
 
The Camera component provides a preview screen to preview the recorded content.
 
The Camera component provides a preview screen to preview the recorded content.
  
 
When you turn on the preview screen, you can set the screen size by specifying width and height in 'px'.
 
When you turn on the preview screen, you can set the screen size by specifying width and height in 'px'.
  
If you wish to take a snapshot, you must turn on the preview screen first, or nothing will happen.
+
If you intend to take a snapshot, you must turn on the preview screen first, or nothing will be shown.
  
Default: true
 
  
<source language="xml">
+
<source lang="xml">
 
   <camera width="600px" previewRecord="true" />
 
   <camera width="600px" previewRecord="true" />
 
</source>
 
</source>
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Default: please refer to  [https://www.zkoss.org/wiki/ZK_Configuration_Reference/zk.xml/The_system-config_Element/The_max-upload-size_Element max-upload-size]
 
Default: please refer to  [https://www.zkoss.org/wiki/ZK_Configuration_Reference/zk.xml/The_system-config_Element/The_max-upload-size_Element max-upload-size]
  
<source language="xml">
+
<source lang="xml">
 
   <camera maxsize="1024" onMaxsizeExceed="event.getData()" />
 
   <camera maxsize="1024" onMaxsizeExceed="event.getData()" />
 
</source>
 
</source>
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Default: 60
 
Default: 60
  
<source language="xml">
+
<source lang="xml">
 
   <camera lengthLimit="120" onLengthLimitExceed="doSomething()" />
 
   <camera lengthLimit="120" onLengthLimitExceed="doSomething()" />
 
</source>
 
</source>
  
= Customize recording hint =
 
There are three classes that you can customize your recording hint, <tt>z-camera-recording, z-camera-stop and z-camera-pause</tt>.
 
 
Inspect DOM on the browser and you will see an html tag &lt;i&gt; before &lt;video&gt;; they are both in the same container &lt;div&gt;, these class names will apply to tag &lt;i&gt; depending on different states of the camera.
 
  
[[File:CameraDOM.png]]
+
= constraintsString =
 +
{{versionSince | 8.6.0}}
 +
The value is passed as [https://developer.mozilla.org/en-US/docs/Web/API/MediaTrackConstraints MediaTrackConstraints] which is used to describe a camera's capabilities.
 +
<!-- https://tracker.zkoss.org/browse/ZK-4092 -->
  
For example:
+
== Use  User-facing Camera==
 
+
The following string requests a user-facing (front) camera of a phone;
If you want to notify users when the camera is paused, you can write css code like the following:
+
<source lang='xml'>
 
+
<camera constraintsString='{"video": {"facingMode": {"exact": "user"}}}'>
[[File:Pause.png]]
 
 
 
<source language="css">
 
    <style>
 
.z-camera-pause {
 
width: 30px;
 
height: 30px;
 
top: 30px;
 
left: 30px;
 
position: absolute;
 
border-left: 10px solid red;
 
border-right: 10px solid red;
 
}
 
    </style>
 
 
</source>
 
</source>
 +
Please refer to [https://developer.mozilla.org/en-US/docs/Web/API/MediaTrackConstraints/facingMode MediaTrackConstraints/facingMode]
  
 
= UploadEvent =
 
= UploadEvent =
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To integrate these components, you can write codes as shown below, and after the video or snapshot is uploaded, you can see the results immediately.
 
To integrate these components, you can write codes as shown below, and after the video or snapshot is uploaded, you can see the results immediately.
  
<source language="xml">
+
<source lang="xml">
 
   <camera onVideoUpload='video.setContent(event.getMedia())'  
 
   <camera onVideoUpload='video.setContent(event.getMedia())'  
 
           onSnapshotUpload='image.setContent(event.getMedia())' />
 
           onSnapshotUpload='image.setContent(event.getMedia())' />
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= StateChangeEvent =
 
= StateChangeEvent =
When you call <tt>start(), stop(), pause() or resume()</tt>, the Camera component will trigger StateChangeEvent. You can check the current state by calling event.getState(). The Camera component has four states, and you can access them by using <tt>Camera.START, Camera.STOP, Camera.PAUSE and Camera.RESUME</tt>.
+
When you call <code>start(), stop(), pause() or resume()</code>, the Camera component will trigger a [https://www.zkoss.org/javadoc/latest/zk/org/zkoss/zkmax/zul/event/StateChangeEvent.html StateChangeEvent]. You can check the current state by calling <code>event.getState()</code>. The Camera component has four states, and you can access them by using <code>Camera.START, Camera.STOP, Camera.PAUSE and Camera.RESUME</code>.
  
 
For example:  
 
For example:  
  
If you want to do something after the recording starts, you can write codes as shown below (MVVM style).
+
If you want to do something after the recording starts, you can write codes as shown below (MVVM pattern):
  
<source language="xml">
+
<source lang="xml">
 
   <camera onStateChange="@command('stateChange', event=event)" />
 
   <camera onStateChange="@command('stateChange', event=event)" />
 
</source>
 
</source>
<source language="java">
+
<source lang="java">
 
   @Command
 
   @Command
 
   public void stateChange(@BindingParam("event") StateChangeEvent event) {
 
   public void stateChange(@BindingParam("event") StateChangeEvent event) {
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</source>
 
</source>
  
The Camera component also provides isRecording(), isPaused() and isStopped() methods to check camera state.
+
The Camera component also provides <code>isRecording(), isPaused()</code> and <code>isStopped() </code> methods to check camera state.
 +
 
 +
= Customize recording hint =
 +
There are 3 CSS classes that you can customize your recording hint: <code>z-camera-recording, z-camera-stop</code> and <code>z-camera-pause</code>.
 +
 
 +
Inspect DOM on a browser and you will see an html tag &lt;i&gt; before &lt;video&gt;; they are both in the same container &lt;div&gt;, these class names will apply to tag &lt;i&gt; depending on different states of the camera.
 +
 
 +
[[File:CameraDOM.png]]
 +
 
 +
For example, if you want to customize the paused icon, you can override css classes like the following:
 +
 
 +
[[File:Pause.png]]
 +
 
 +
<source lang="css">
 +
.z-camera-pause {
 +
    width: 30px;
 +
    height: 30px;
 +
    top: 30px;
 +
    left: 30px;
 +
    position: absolute;
 +
    border-left: 10px solid red;
 +
    border-right: 10px solid red;
 +
}
 +
</source>
 +
* The built-in CSS rules are different among different ZK versions, please check them upon your version.
  
 
=Supported Events=
 
=Supported Events=
  
{| border="1" | width="100%"
+
{| class='wikitable'
 
! <center>Name</center>
 
! <center>Name</center>
 
! <center>Event Type</center>
 
! <center>Event Type</center>
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| '''Event:''' <javadoc>org.zkoss.zkmax.zul.event.StateChangeEvent</javadoc>
 
| '''Event:''' <javadoc>org.zkoss.zkmax.zul.event.StateChangeEvent</javadoc>
 
Notifies when invoking start(), stop(), pause() or resume().
 
Notifies when invoking start(), stop(), pause() or resume().
 +
|-
 +
| <center><tt>onCameraUnavailable</tt></center>
 +
| '''Event:''' <javadoc>org.zkoss.zk.ui.event.DOMExceptionEvent</javadoc>
 +
Notifies if camera is unavailable after requesting media devices from user.
 
|}
 
|}
 
*Inherited Supported Events: [[ZK_Component_Reference/Base_Components/XulElement#Supported_Events | XulElement]]
 
*Inherited Supported Events: [[ZK_Component_Reference/Base_Components/XulElement#Supported_Events | XulElement]]
Line 186: Line 217:
  
 
  NONE
 
  NONE
 +
 +
=Version History=
 +
{{LastUpdated}}

Latest revision as of 04:58, 16 October 2023

Camera

  • Available for ZK:
  • http://www.zkoss.org/product/zkhttp://www.zkoss.org/whyzk/zkeeVersion ee.png

Since 8.6.0

Employment/Purpose

The Camera component is used to record videos and take snapshots in the browser. Developers can control the camera by start, stop, pause, resume and snapshot.

Browser Support

This component is based on MediaDevices.getUserMedia() and MediaRecorder, please check your browser compatibility via the links before using it.

Request Permission First

To record or take a snapshot, users should first enable their camera and microphone (as shown below.) If users reject the requests, they cannot use the features of the Camera component.

Note that some browsers such as Google Chrome will only accept webcam and microphone access from a trusted (HTTPS) source.

RequestCamera.png

The Camera component also provides a method requestCamera() to request user's media devices before starting recording or taking snapshots.

  <camera id="camera" />
  <button onClick="camera.requestCamera()" />

Working with non-secure development host

Chrome will automatically block Camera API requests from non-secure hosts (non https), with the exception of localhost. If you are developing from localhost, you can still access the camera API even if your page is loaded through http.

If you need to force the camera API to be enabled on a non-localhost development host, you can manually force the host to be treated as a secure host in chrome flags. IMPORTANT NOTE: This is for development purposes only, and shouldn't be considered as a workaround for actual users, since it requires modifying hidden security settings in Chrome.

To activate this setting, see the testing powerful features section in the chromium info page.

step by step:

  1. open the URL: chrome://flags/#unsafely-treat-insecure-origin-as-secure from your Chrome
  2. add the URL of the development platform to treat as secure, including the protocol section (ex. "http://example.com" )
  3. restart the browser

recording

setRecording(true) is the same as invoking start() or resume(), depending on camera's current state.

setRecording(false) is the same as invoking stop(), if you want to pause recording, please invoke pause().

isRecording() can check whether the camera is recording or not.

  <camera id="camera" />
  <button onClick="camera.setRecording(true)" />

audio

You can decide whether to record audio while recording the video by specifying the value of audio; the valid value is boolean.

Default: true

  <camera audio="false" />

previewRecord

Default: true

The Camera component provides a preview screen to preview the recorded content.

When you turn on the preview screen, you can set the screen size by specifying width and height in 'px'.

If you intend to take a snapshot, you must turn on the preview screen first, or nothing will be shown.


  <camera width="600px" previewRecord="true" />

maxsize

You can set the maximum size for uploading recorded video and snapshot. The unit is "KB". Negative value means unlimited, e,g,. maxsize="-1."

When the size of the recorded video or snapshot is bigger than the configured max size, nothing will be uploaded and it will trigger an event. To handle this, you can listen to onMaxsizeExceed and get the upload size from event.getData().

Default: please refer to max-upload-size

  <camera maxsize="1024" onMaxsizeExceed="event.getData()" />

lengthLimit

You can set the maximum recording length in "seconds".

When the recorded time exceeds the max length, it will stop recording and trigger an event. To handle this, you can listen to onLengthLimitExceed.

Default: 60

  <camera lengthLimit="120" onLengthLimitExceed="doSomething()" />


constraintsString

Since 8.6.0 The value is passed as MediaTrackConstraints which is used to describe a camera's capabilities.

Use User-facing Camera

The following string requests a user-facing (front) camera of a phone;

<camera constraintsString='{"video": {"facingMode": {"exact": "user"}}}'>

Please refer to MediaTrackConstraints/facingMode

UploadEvent

There are two types of UploadEvent to listen to data upload: one is onVideoUpload and the other is onSnapshotUpload. Both ways can receive uploaded data by calling event.getMedia().

onVideoUpload will be notified after calling stop(), or when the recorded time exceeds the maximum length.

onSnapshotUpload will be notified after calling snapshot().

You can easily integrate the Camera component with Video and Image.

For example:

To integrate these components, you can write codes as shown below, and after the video or snapshot is uploaded, you can see the results immediately.

  <camera onVideoUpload='video.setContent(event.getMedia())' 
          onSnapshotUpload='image.setContent(event.getMedia())' />
  <video id="video" />
  <image id="image" />

StateChangeEvent

When you call start(), stop(), pause() or resume(), the Camera component will trigger a StateChangeEvent. You can check the current state by calling event.getState(). The Camera component has four states, and you can access them by using Camera.START, Camera.STOP, Camera.PAUSE and Camera.RESUME.

For example:

If you want to do something after the recording starts, you can write codes as shown below (MVVM pattern):

  <camera onStateChange="@command('stateChange', event=event)" />
  @Command
  public void stateChange(@BindingParam("event") StateChangeEvent event) {
    if (event.getState() == Camera.START) {
      // do something...
    }
  }

The Camera component also provides isRecording(), isPaused() and isStopped() methods to check camera state.

Customize recording hint

There are 3 CSS classes that you can customize your recording hint: z-camera-recording, z-camera-stop and z-camera-pause.

Inspect DOM on a browser and you will see an html tag <i> before <video>; they are both in the same container <div>, these class names will apply to tag <i> depending on different states of the camera.

CameraDOM.png

For example, if you want to customize the paused icon, you can override css classes like the following:

Pause.png

	.z-camera-pause {
	    width: 30px;
	    height: 30px;
	    top: 30px;
	    left: 30px;
	    position: absolute;
	    border-left: 10px solid red;
	    border-right: 10px solid red;
	}
  • The built-in CSS rules are different among different ZK versions, please check them upon your version.

Supported Events

Name
Event Type
onVideoUpload
Event: UploadEvent

Notifies after the video has been uploaded.

onSnapshotUpload
Event: UploadEvent

Notifies after the snapshot has been uploaded.

onMaxsizeExceed
Event: Event

Notifies if the recorded size is bigger than the max size.

onLengthLimitExceed
Event: Event

Notifies if the recorded length exceeds the max length.

onStateChange
Event: StateChangeEvent

Notifies when invoking start(), stop(), pause() or resume().

onCameraUnavailable
Event: DOMExceptionEvent

Notifies if camera is unavailable after requesting media devices from user.

Supported Children

NONE

Version History

Last Update : 2023/10/16